Introduction to Game Design Concepts

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Overview

Subject area

MTEC

Catalog Number

2101

Course Title

Introduction to Game Design Concepts

Description

Introduction to the principles, practice and techniques of game design, including game design theory and history, research and development, character and environment concepts, design specifications and user interaction design. Case studies of contemporary games are an integral part of lectures and laboratory exercises. Working individually or in teams, students research, write, design, storyboard and pitch game ideas. Industry-standard software applications may be used.For hybrid and online sections, minimum technology requirements are a working camera and microphone. Students are to switch both on at the instructor’s request.

Typically Offered

Fall, Spring

Academic Career

Undergraduate

Liberal Arts

No

Credits

Minimum Units

3

Maximum Units

3

Academic Progress Units

3

Repeat For Credit

No

Components

Name

Laboratory

Hours

2

Name

Lecture

Hours

2

Course Schedule